Historical data for the three RivTrend I-Gaming Stock Indexes are now available at IGN. Subscribers as well as visitors can view charts and graphs dating back to the indexes' inception October 16, 2000. Three options are featured for the Global, North America and EuroAustralia indexes:
graphs for the indexes for the year to date through the prior Friday as well as for inception through the prior Friday.
Graphs are updated at the end of each week.
The global index and the two regional sub-indices are available for viewing at www.rivercitygroup.com, www.igamingnews.com and www.investrend.com. To view historical data for all three indexes as well as details about the index, visit
www.igamingnews.com/rivtrend.htm.
The RivTrend Global I-Gaming Stock Index is a joint effort by investment research firm Investrend Research and the River City Group, publisher of IgamingNews. The US $6.6 billion capitalization index tracks Internet gaming through the stocks of the industry's 15 leading public companies. The stocks of these companies trade on major markets in North America, London, Stockholm and Australia. The worldwide growth of interactive gaming is reflected by these companies, and is the fastest growing sector of gaming. Two regional sub-indices--the North America Index and the EuroAustralia index--are computed as well.
By 2004, it is estimated that over US $6 billion will be wagered worldwide via the Internet, up from $1
billion in 1999. The fifteen indexed companies are the industry leaders in Internet gaming software, all
forms of Internet gaming, and the leading land-based operators that have implemented a substantial
Internet brand expansion strategy. The major London and continent-based land gaming companies have
launched aggressive use of the Internet for their brand extension. Several American casino companies
are currently precluded by regulation from Internet wagering and have initiated "Play for Fun" branding
strategies. The American casino companies are not presently included in the Global Index.
With a market cap of US $337 million, the eight North American traded companies included in the
RivTrend Global I-Gaming Stock IndexTM are:
Autotote (NYSE-TTE)
Chartwell Technology (CDNX-CWH)
CryptoLogic (NASDAQ - CRYP)
eLot (NASDAQ - ELOT)
dot com Entertainment (OTCBB - DCEG)
Starnet Communication (OTCBB - SNMM)
Virtgame (OTCBB - VGTI)
Youbet (NASDAQ - UBET)
The seven European and Australian Index have a US $6.3 billion market cap and represent 91 percent of the Global Index. They are:
Boss Media (Stockholm - BOSS)
ENIC Plc (London Stock Exchange - ENI)
Hilton Group, Plc (LSE - HG.)
GoCorp (Australian Stock Exchange - GOC)
Ebet (ASE - EBT)
Sportingbet.com (LSE - SBT)
Stanley Leisure (LSE - SLY)
Post the Index at Your Site
Investrend and the River City Group encourage I-gaming companies to post the index at their corporate sites.
About the River City Group
The River City Group LLC, based in St. Charles, MO, is the leading consulting firm to the interactive gaming industry and is the publisher of Interactive Gaming News. The Firm sponsors each year the highly acclaimed Global Interactive Gaming Summit and Expo, this year to be held in Toronto June 5-7. The company's CEO, Sue Schneider, was a founder and is the current chairman of the Interactive Gaming Counsel, the international trade association for the Interactive Gaming Industry.
About Investrend Research
Investrend Research, based in Los Angeles and New York City, is one of the leading independent equity research firms. John M. Dutton, Director of Research, is a leader in equity research on I-gaming industry stocks. Investrend, with a research staff of 19 security analysts, follows and publishes on a broad range of companies in North America. It recently established analyst team coverage of I-Gaming stocks and the industry. Investrend's equity research reports are distributed from its own site (www.investrend.com) and through leading financial firms such as I/B/E/S, Zacks, Multex, Investext, and the smallcapcenter.com.
In January 2001, the two firms hosted GameVest 2001, an analysts and investor conference, at the
New York Society of Security Analysts in New York City. The agenda included presentations by
industry experts, analyst forum, and presentations by the leading North American and international
I-gaming companies. GameVest 2001 provided analysts, institutions, and other investors with an understanding of I-gaming, industry investments, and its impact on the overall gaming industry.